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Electronic Arts Reports Q1 FY26 Results

EA Delivers Strong Q1 with Broad-Based Portfolio Performance;

New Battlefield 6 Reveal Just Days Away

Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its first quarter ended June 30, 2025.

“We delivered a strong start to FY26, outperforming expectations ahead of what will be the most exciting launch slate in EA’s history,” said Andrew Wilson, CEO of Electronic Arts. “From deepening player engagement in EA SPORTS to gearing up for Battlefield 6 and skate., we’re scaling our global communities and continuing to shape the future of interactive entertainment.”

“We exceeded the high end of our guidance in Q1 highlighting the resilience of our live services and the breadth of our portfolio,” said Stuart Canfield, CFO of Electronic Arts. “With strong fundamentals and a robust pipeline ahead, we remain confident in our full-year guidance and long-term margin framework.”

Selected Operating Highlights and Metrics

  • Net bookings1 for the quarter totaled $1.298 billion, exceeding the high end of the guidance range of $1.275 billion.
  • Q1 performance saw better-than-expected contributions from many areas in our portfolio, including EA SPORTS, Apex Legends, and catalog.
  • Global Football delivered year-over-year growth in net bookings, highlighted by a record quarter in FC Mobile net bookings.
  • EA SPORTS F1 25 delivered strong year-over-year net bookings growth, supported by an enhanced gameplay experience, including real-world integration with “F1 The Movie”.

Selected Financial Highlights and Metrics

  • Net revenue was $1.671 billion for the quarter.
  • Net cash provided by operating activities was $17 million for the quarter and $1.976 billion for the trailing twelve months.
  • EA repurchased 3.0 million shares for $375 million during the quarter, bringing the total for the trailing twelve months to 17.8 million shares for $2.500 billion.

Dividend

EA has declared a quarterly cash dividend of $0.19 per share of the Company’s common stock. The dividend is payable on September 17, 2025 to stockholders of record as of the close of business on August 27, 2025.

Business Outlook as of July 29, 2025

Fiscal Year 2026 Expectations

Our outlook for fiscal year 2026 provided on May 6, 2025 remains unchanged.

  • Net bookings is expected to be approximately $7.600 billion to $8.000 billion.
  • Net revenue is expected to be approximately $7.100 billion to $7.500 billion.
    • Change in deferred net revenue (online-enabled games) is expected to be approximately $500 million.
  • GAAP operating expenses are expected to be approximately $4.470 billion to $4.570 billion.
  • Net income is expected to be approximately $795 million to $974 million.
  • Diluted earnings per share is expected to be approximately $3.09 to $3.79.
  • Operating cash flow is expected to be approximately $2.200 billion to $2.400 billion.
  • The Company estimates a share count of 257 million for purposes of calculating diluted earnings per share.
  • The Company intends to return at least 80% of free cash flow with stock repurchases and dividends through fiscal year 2027.

Q2 Fiscal Year 2026 Expectations – Ending September 30, 2025

  • Net bookings is expected to be approximately $1.800 billion to $1.900 billion.
    • The Company expects a more normalized curve for College Football full game sales, partially offset by the launch of Madden NFL 26. Expectations are that early momentum in Apex Legends and catalog continues.
    • This guidance includes a four-point year-over-year headwind related to phasing of the EA SPORTS FC 26 Ultimate Edition content, which will largely be recognized in Q3.
  • Net revenue is expected to be approximately $1.750 billion to $1.850 billion.
    • Change in deferred net revenue (online-enabled games) is expected to be approximately $50 million.
  • GAAP operating expenses are expected to be approximately $1.215 billion to $1.235 billion.
    • Year-over-year growth in expenses is largely driven by marketing related to upcoming launches, notably Battlefield 6.
  • Net income is expected to be approximately $73 million to $117 million.
  • Diluted earnings per share is expected to be approximately $0.29 to $0.46.
  • The Company estimates a share count of 253 million for purposes of calculating diluted earnings per share.

Quarterly Financial Highlights

 

Three Months Ended

June 30,

 

2025

2024

(in $ millions, except per share amounts)

 

 

Full game

289

250

Live services and other

1,382

 

1,410

 

Total net revenue

1,671

 

1,660

 

 

 

 

Net income

201

 

280

 

Diluted earnings per share

0.79

 

1.04

 

 

 

 

Operating cash flow

17

 

120

 

 

 

 

Value of shares repurchased

375

 

375

 

Number of shares repurchased

3.0

 

2.8

 

 

 

 

Cash dividend paid

48

 

50

 

Trailing Twelve Months Financial Highlights

 

Twelve Months Ended

June 30,

 

2025

2024

(in $ millions)

 

 

Full game

2,041

1,822

Live services and other

5,433

 

5,476

 

Total net revenue

7,474

 

7,298

 

 

 

 

Net income

1,042

 

1,151

 

 

 

 

Operating cash flow

1,976

 

2,076

 

 

 

 

Value of shares repurchased

2,500

 

1,350

 

Number of shares repurchased

17.8

 

10.2

 

Operating Metric

The following is a calculation of our total net bookings for the periods presented:

 

Three Months Ended

June 30,

Twelve Months Ended

June 30,

 

2025

2024

2025

2024

(in $ millions)

 

 

 

 

Total net revenue

1,671

 

1,660

 

7,474

 

7,298

 

Change in deferred net revenue (online-enabled games)

(373

)

(398

)

(83

)

(184

)

Total net bookings

1,298

 

1,262

 

7,391

 

7,114

 

Conference Call and Supporting Documents

Electronic Arts will host a conference call on July 29, 2025 at 2:00 pm PT (5:00 pm ET) to review its results for the first fiscal quarter ended June 30, 2025 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (855) 761-5600 (domestic) or (646) 307-1097 (international), using the conference code 5939891 or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation with a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.

A dial-in replay of the conference call will be available until August 12, 2025 at (800) 770-2030 (domestic) or (609) 800-9099 (international) using conference code 5939891. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s expectations under the heading “Business Outlook as of July 29, 2025” and other information regarding EA's expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences and trends; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; and other factors described in Part I, Item 1A of Electronic Arts’ latest Annual Report on Form 10-K under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission.​

These forward-looking statements are current as of July 29, 2025. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Form 10-Q for the fiscal quarter ended June 30, 2025. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended June 30, 2025.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.

EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.

1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in $ millions, except per share data)

 

 

 

 

 

Three Months Ended

June 30,

 

 

2025

 

2024

Net revenue

1,671

 

1,660

Cost of revenue

279

 

263

Gross profit

1,392

 

1,397

Operating expenses:

 

 

 

Research and development

706

 

629

Marketing and sales

214

 

205

General and administrative

184

 

180

Amortization of intangibles

17

 

17

Restructuring

 

2

Total operating expenses

1,121

 

1,033

Operating income

271

 

364

Interest and other income (expense), net

2

 

30

Income before provision for income taxes

273

 

394

Provision for income taxes

72

 

114

Net income

201

 

280

Earnings per share

 

 

 

Basic

0.80

 

1.05

Diluted

0.79

 

1.04

Number of shares used in computation

 

 

 

Basic

251

 

266

Diluted

254

 

268

Results (in $ millions, except per share data)

The following table reports the variance of the actuals versus our guidance provided on May 6, 2025 for the three months ended June 30, 2025 plus a comparison to the actuals for the three months ended June 30, 2024.

 

Three Months Ended June 30,

 

2025 Guidance (Mid-Point)

 

 

 

2025 Actuals

 

2024 Actuals

 

 

Variance

 

 

Net revenue

 

 

 

 

 

 

 

Net revenue

1,600

 

 

71

 

 

1,671

 

 

1,660

 

GAAP-based financial data

 

 

 

 

 

 

 

Change in deferred net revenue (online-enabled games)1

(375

)

 

2

 

 

(373

)

 

(398

)

Cost of revenue

 

 

 

 

 

 

 

Cost of revenue

275

 

 

4

 

 

279

 

 

263

 

GAAP-based financial data

 

 

 

 

 

 

 

Acquisition-related expenses

(10

)

 

 

 

(10

)

 

(10

)

Stock-based compensation

(5

)

 

2

 

 

(3

)

 

(4

)

Operating expenses

 

 

 

 

 

 

 

Operating expenses

1,115

 

 

6

 

 

1,121

 

 

1,033

 

GAAP-based financial data

 

 

 

 

 

 

 

Acquisition-related expenses

(20

)

 

3

 

 

(17

)

 

(17

)

Restructuring and related charges

 

 

 

 

 

 

(6

)

Stock-based compensation

(145

)

 

(4

)

 

(149

)

 

(139

)

Income before tax

 

 

 

 

 

 

 

Income before tax

211

 

 

62

 

 

273

 

 

394

 

GAAP-based financial data

 

 

 

 

 

 

 

Acquisition-related expenses

30

 

 

(3

)

 

27

 

 

27

 

Change in deferred net revenue (online-enabled games)1

(375

)

 

2

 

 

(373

)

 

(398

)

Restructuring and related charges

 

 

 

 

 

 

6

 

Stock-based compensation

150

 

 

2

 

 

152

 

 

143

 

Tax rate used for management reporting

19

%

 

 

 

19

%

 

19

%

Earnings per share

 

 

 

 

 

 

 

Basic

0.58

 

 

0.22

 

 

0.80

 

 

1.05

 

Diluted

0.58

 

 

0.21

 

 

0.79

 

 

1.04

 

Number of shares used in computation

 

 

 

 

 

 

 

Basic

253

 

 

(2

)

 

251

 

 

266

 

Diluted

255

 

 

(1

)

 

254

 

 

268

 

 

1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in $ millions)

 

 

 

 

 

June 30, 2025

 

March 31, 20252

ASSETS

 

 

 

Current assets:

 

 

 

Cash and cash equivalents

1,518

 

 

2,136

 

Short-term investments

112

 

 

112

 

Receivables, net

533

 

 

679

 

Other current assets

382

 

 

349

 

Total current assets

2,545

 

 

3,276

 

Property and equipment, net

592

 

 

586

 

Goodwill

5,389

 

 

5,376

 

Acquisition-related intangibles, net

271

 

 

293

 

Deferred income taxes, net

2,462

 

 

2,420

 

Other assets

440

 

 

417

 

TOTAL ASSETS

11,699

 

 

12,368

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

Current liabilities:

 

 

 

Accounts payable, accrued, and other current liabilities

1,306

 

 

1,359

 

Deferred net revenue (online-enabled games)

1,334

 

 

1,700

 

Senior notes, current, net

400

 

 

400

 

Total current liabilities

3,040

 

 

3,459

 

Senior notes, net

1,484

 

 

1,484

 

Income tax obligations

647

 

 

594

 

Other liabilities

446

 

 

445

 

Total liabilities

5,617

 

 

5,982

 

 

 

 

 

Stockholders’ equity:

 

 

 

Common stock

3

 

 

3

 

Retained earnings

6,241

 

 

6,470

 

Accumulated other comprehensive loss

(162

)

 

(87

)

Total stockholders’ equity

6,082

 

 

6,386

 

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY

11,699

 

 

12,368

 

 

2Derived from audited consolidated financial statements.

 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in $ millions)

 

 

 

 

 

Three Months Ended June 30,

 

2025

 

2024

OPERATING ACTIVITIES

 

 

 

Net income

201

 

 

280

 

Adjustments to reconcile net income to net cash provided by operating activities:

 

 

 

Depreciation, amortization, accretion and impairment

79

 

 

80

 

Stock-based compensation

152

 

 

143

 

Change in assets and liabilities

 

 

 

Receivables, net

145

 

 

132

 

Other assets

(55

)

 

58

 

Accounts payable, accrued, and other liabilities

(98

)

 

(158

)

Deferred income taxes, net

(40

)

 

(13

)

Deferred net revenue (online-enabled games)

(367

)

 

(402

)

Net cash provided by operating activities

17

 

 

120

 

 

 

 

 

INVESTING ACTIVITIES

 

 

 

Capital expenditures

(72

)

 

(67

)

Proceeds from maturities and sales of short-term investments

42

 

 

128

 

Purchase of short-term investments

(42

)

 

(130

)

Acquisitions, net of cash acquired

(17

)

 

 

Net cash used in investing activities

(89

)

 

(69

)

 

 

 

 

FINANCING ACTIVITIES

 

 

 

Cash dividends paid

(48

)

 

(50

)

Cash paid to taxing authorities for shares withheld from employees

(145

)

 

(121

)

Common stock repurchases and excise taxes paid

(375

)

 

(375

)

Net cash used in financing activities

(568

)

 

(546

)

 

 

 

 

Effect of foreign exchange on cash and cash equivalents

22

 

 

(5

)

Change in cash and cash equivalents

(618

)

 

(500

)

Beginning cash and cash equivalents

2,136

 

 

2,900

 

Ending cash and cash equivalents

1,518

 

 

2,400

 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions, except per share data)

 

 

 

 

 

 

 

 

 

 

 

 

 

Q1

 

Q2

 

Q3

 

Q4

 

Q1

 

YOY %

 

FY25

 

FY25

 

FY25

 

FY25

 

FY26

 

Change

Net revenue

 

 

 

 

 

 

 

 

 

 

 

Net revenue

1,660

 

 

2,025

 

 

1,883

 

 

1,895

 

 

1,671

 

 

1

%

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

Change in deferred net revenue (online-enabled games)1

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

Gross profit

 

 

 

 

 

 

 

 

 

 

 

Gross profit

1,397

 

 

1,569

 

 

1,427

 

 

1,527

 

 

1,392

 

 

 

Gross profit (as a % of net revenue)

84

%

 

78

%

 

76

%

 

81

%

 

83

%

 

 

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

Acquisition-related expenses

10

 

 

10

 

 

10

 

 

10

 

 

10

 

 

 

Change in deferred net revenue (online-enabled games)1

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

Stock-based compensation

4

 

 

4

 

 

3

 

 

3

 

 

3

 

 

 

Operating income

 

 

 

 

 

 

 

 

 

 

 

Operating income

364

 

 

384

 

 

377

 

 

395

 

 

271

 

 

(26

%)

Operating income (as a % of net revenue)

22

%

 

19

%

 

20

%

 

21

%

 

16

%

 

 

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

Acquisition-related expenses

27

 

 

27

 

 

26

 

 

27

 

 

27

 

 

 

Change in deferred net revenue (online-enabled games)1

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

Restructuring and related charges

6

 

 

52

 

 

 

 

4

 

 

 

 

 

Stock-based compensation

143

 

 

174

 

 

163

 

 

162

 

 

152

 

 

 

Net income

 

 

 

 

 

 

 

 

 

 

 

Net income

280

 

 

294

 

 

293

 

 

254

 

 

201

 

 

(28

%)

Net income (as a % of net revenue)

17

%

 

15

%

 

16

%

 

13

%

 

12

%

 

 

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

Acquisition-related expenses

27

 

 

27

 

 

26

 

 

27

 

 

27

 

 

 

Change in deferred net revenue (online-enabled games)1

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

Restructuring and related charges

6

 

 

52

 

 

 

 

4

 

 

 

 

 

Stock-based compensation

143

 

 

174

 

 

163

 

 

162

 

 

152

 

 

 

Tax rate used for management reporting

19

%

 

19

%

 

19

%

 

19

%

 

19

%

 

 

Diluted earnings per share

1.04

 

 

1.11

 

 

1.11

 

 

0.98

 

 

0.79

 

 

(24

%)

Number of shares used in computation

 

 

 

 

 

 

 

 

 

 

 

Basic

266

 

 

264

 

 

262

 

 

257

 

 

251

 

 

 

Diluted

268

 

 

266

 

 

265

 

 

259

 

 

254

 

 

 

 

1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Q1

 

Q2

 

Q3

 

Q4

 

Q1

 

YOY %

 

 

FY25

 

FY25

 

FY25

 

FY25

 

FY26

 

Change

QUARTERLY NET REVENUE PRESENTATIONS

 

 

 

 

 

 

 

 

 

 

 

 

Net revenue by composition

 

 

 

 

 

 

 

 

 

 

 

 

Full game downloads

 

190

 

 

475

 

 

446

 

 

367

 

 

233

 

 

23

%

Packaged goods

 

60

 

 

241

 

 

153

 

 

70

 

 

56

 

 

(7

%)

Full game

 

250

 

 

716

 

 

599

 

 

437

 

 

289

 

 

16

%

Live services and other

 

1,410

 

 

1,309

 

 

1,284

 

 

1,458

 

 

1,382

 

 

(2

%)

Total net revenue

 

1,660

 

 

2,025

 

 

1,883

 

 

1,895

 

 

1,671

 

 

1

%

Full game

 

15

%

 

35

%

 

32

%

 

23

%

 

17

%

 

 

Live services and other

 

85

%

 

65

%

 

68

%

 

77

%

 

83

%

 

 

Total net revenue %

 

100

%

 

100

%

 

100

%

 

100

%

 

100

%

 

 

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

 

Full game downloads

 

(47

)

 

70

 

 

25

 

 

(27

)

 

(46

)

 

 

Packaged goods

 

(35

)

 

46

 

 

9

 

 

(26

)

 

(29

)

 

 

Full game

 

(82

)

 

116

 

 

34

 

 

(53

)

 

(75

)

 

 

Live services and other

 

(316

)

 

(62

)

 

298

 

 

(43

)

 

(298

)

 

 

Total change in deferred net revenue (online-enabled games) by composition1

 

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net revenue by platform

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

1,005

 

 

1,374

 

 

1,215

 

 

1,182

 

 

1,007

 

 

 

PC & Other

 

365

 

 

364

 

 

392

 

 

426

 

 

374

 

 

2

%

Mobile

 

290

 

 

287

 

 

276

 

 

287

 

 

290

 

 

 

Total net revenue

 

1,660

 

 

2,025

 

 

1,883

 

 

1,895

 

 

1,671

 

 

1

%

GAAP-based financial data

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

(328

)

 

108

 

 

275

 

 

(86

)

 

(317

)

 

 

PC & Other

 

(70

)

 

(37

)

 

33

 

 

(11

)

 

(54

)

 

 

Mobile

 

 

 

(17

)

 

24

 

 

1

 

 

(2

)

 

 

Total change in deferred net revenue (online-enabled games) by platform1

 

(398

)

 

54

 

 

332

 

 

(96

)

 

(373

)

 

 

 

1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

Q1

 

Q2

 

Q3

 

Q4

 

Q1

 

YOY %

 

FY25

 

FY25

 

FY25

 

FY25

 

FY26

 

Change

CASH FLOW DATA

 

 

 

 

 

 

 

 

 

 

 

Investing cash flow

(69

)

 

(46

)

 

(62

)

 

214

 

 

(89

)

 

 

Investing cash flow - TTM

(232

)

 

(215

)

 

(226

)

 

37

 

 

17

 

 

107

%

Financing cash flow

(546

)

 

(402

)

 

(504

)

 

(1,411

)

 

(568

)

 

 

Financing cash flow - TTM

(1,688

)

 

(1,739

)

 

(1,812

)

 

(2,863

)

 

(2,885

)

 

(71

%)

Operating cash flow

120

 

 

234

 

 

1,176

 

 

549

 

 

17

 

 

 

Operating cash flow - TTM

2,076

 

 

2,198

 

 

2,110

 

 

2,079

 

 

1,976

 

 

(5

%)

Capital expenditures

67

 

 

50

 

 

50

 

 

54

 

 

72

 

 

 

Capital expenditures - TTM

221

 

 

220

 

 

218

 

 

221

 

 

226

 

 

2

%

Free cash flow3

53

 

 

184

 

 

1,126

 

 

495

 

 

(55

)

 

 

Free cash flow3 - TTM

1,855

 

 

1,978

 

 

1,892

 

 

1,858

 

 

1,750

 

 

(6

%)

Common stock repurchases and excise taxes paid

375

 

 

375

 

 

383

 

 

1,375

 

 

375

 

 

 

Cash dividends paid

50

 

 

51

 

 

50

 

 

48

 

 

48

 

 

(4

%)

DEPRECIATION

 

 

 

 

 

 

 

 

 

 

 

Depreciation expense

51

 

 

51

 

 

51

 

 

51

 

 

52

 

 

2

%

BALANCE SHEET DATA

 

 

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

2,400

 

 

2,197

 

 

2,776

 

 

2,136

 

 

1,518

 

 

 

Short-term investments

366

 

 

366

 

 

379

 

 

112

 

 

112

 

 

 

Cash and cash equivalents, and short-term investments

2,766

 

 

2,563

 

 

3,155

 

 

2,248

 

 

1,630

 

 

(41

%)

Receivables, net

433

 

 

1,012

 

 

742

 

 

679

 

 

533

 

 

23

%

STOCK-BASED COMPENSATION

 

 

 

 

 

 

 

 

 

 

 

Cost of revenue

4

 

 

4

 

 

3

 

 

3

 

 

3

 

 

 

Research and development

101

 

 

122

 

 

119

 

 

115

 

 

110

 

 

 

Marketing and sales

12

 

 

16

 

 

14

 

 

14

 

 

12

 

 

 

General and administrative

26

 

 

32

 

 

27

 

 

30

 

 

27

 

 

 

Total stock-based compensation

143

 

 

174

 

 

163

 

 

162

 

 

152

 

 

 

RESTRUCTURING AND RELATED CHARGES

 

 

 

 

 

 

 

 

 

 

 

Restructuring

2

 

 

51

 

 

1

 

 

3

 

 

 

 

 

Office space reductions

4

 

 

1

 

 

(1

)

 

1

 

 

 

 

 

Total restructuring and related charges

6

 

 

52

 

 

 

 

4

 

 

 

 

 

 

3Free cash flow is defined as Operating cash flow less Capital expenditures.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures

(in $ millions)

 

 

 

 

 

 

The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended June 30, 2025 plus a comparison to the actuals for the three months ended June 30, 2024.

 

 

 

 

 

 

 

Three Months Ended

 

 

 

June 30

 

 

 

2025

 

2024

 

YOY % Change

 

 

 

 

 

 

Net revenue

1,671

 

 

1,660

 

 

1

%

 

 

 

 

 

 

GAAP operating income

271

 

 

364

 

 

(26

%)

Acquisition-related expenses

27

 

 

27

 

 

 

Restructuring and related charges

 

 

6

 

 

 

Stock-based compensation

152

 

 

143

 

 

 

Non-GAAP operating income

450

 

 

540

 

 

(17

%)

 

 

 

 

 

 

GAAP operating margin

16.2

%

 

21.9

%

 

 

Non-GAAP operating margin

26.9

%

 

32.5

%

 

 

Impact from change in deferred net revenue (online-enabled games)

(2,100 bps)

 

(2,120 bps)

 

 

ELECTRONIC ARTS INC. AND SUBSIDIARIES

GAAP Guidance to Non-GAAP Guidance

(in $ millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The following table provides GAAP to Non-GAAP reconciliation of the Company’s FY26 guidance.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Twelve Months Ending March 31, 2026

 

GAAP-Based Financial Data

 

 

 

 

 

GAAP-Based Financial Data

 

 

A

 

 

B

 

C

 

 

 

 

 

 

 

GAAP Guidance Range

 

Acquisition-related expenses5

 

Stock-based compensation5

 

Non-GAAP Guidance Range = A + B +C

 

Change in deferred net revenue (online-enabled games)5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net revenue

7,100

 

to

7,500

 

 

 

 

7,100

 

to

7,500

 

 

500

Cost of revenue

1,475

 

to

1,515

 

 

(40)

 

(15)

 

1,420

 

to

1,460

 

 

Operating expense

4,470

 

to

4,570

 

 

(70)

 

(650)

 

3,750

 

to

3,850

 

 

Operating margin

16.3

%

to

18.9

%

 

150 bps

 

910 bps

 

27.2

%

to

29.2

%

 

480 bps to 440 bps

Income before provision for income taxes

1,136

 

to

1,391

 

 

110

 

665

 

1,911

 

to

2,166

 

 

500

Net income4

795

 

to

974

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Number of shares used in computation:

 

 

 

 

 

 

 

 

 

 

 

 

 

Diluted

257

 

 

 

 

 

 

 

 

 

 

 

 

 

4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods.

5 The mid-point of the range has been used for purposes of presenting reconciling items to operating margin.

ELECTRONIC ARTS INC. AND SUBSIDIARIES

GAAP-Based Financial Data for Guidance

(in $ millions)

 

 

 

 

 

 

 

 

 

 

The following table provides supplemental information to the Company’s Q2 FY26 guidance.

 

 

 

 

 

 

 

 

 

 

 

Three Months Ending September 30, 2025

 

GAAP-Based Financial Data

 

 

 

 

 

 

 

 

 

 

 

GAAP Guidance Range

 

Acquisition-related expenses

 

Stock-based compensation

 

Change in deferred net revenue (online-enabled games)

 

 

 

 

 

 

 

 

 

 

Net revenue

1,750

to

1,850

 

 

 

50

Cost of revenue

430

to

450

 

(10)

 

(5)

 

Operating expense

1,215

to

1,235

 

(20)

 

(170)

 

Income before provision for income taxes

104

to

167

 

30

 

175

 

50

Net income4

73

to

117

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Number of shares used in computation:

 

 

 

 

 

 

 

 

 

Diluted

253

 

 

 

 

 

 

 

4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods.

Non-GAAP Financial Measures

As a supplement to the Company’s financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company’s results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies.

The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company’s operating results and future prospects because they exclude certain items that may not be indicative of the Company’s core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance.

The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results.

Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.

Contacts

For additional information, please contact:

Andrew Uerkwitz

Vice President, Investor Relations

650-674-7191

auerkwitz@ea.com

Justin Higgs

Vice President, Corporate Communications

925-502-9253

jhiggs@ea.com